The 20 Best RimWorld Mods ⋆ RimWorld Base (2024)

A list of 20 of the Best RimWorld Mods selected by our moderators. From complex mods to the simplest ideas that make RimWorld a better experience. A pack of must-have mods that we can’t live without!

RimHUD ModThe RimHUD mod is a UI mod that displays a detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively the HUD can…Prison Labor ModThePrison Labor Mod will allow you to force your prisoners to work for you. To enable this feature you must check a new options on the prisoner tab “Force to work”. Prison labor needs management that consists in: Motivation –…Children, School and Learning ModTheChildren, School and Learning Mod introduces the possibility for your colonists to have children, and take them to school to learn all the necessary skills to eventually become productive members to the colony. Children, School and Learning Mod features The…Color Coded Mood Bar ModThe Color Coded Mood Bar Mod recolors the already existing mood bar under each colonist icon based on their current mood. A red mood bar indicates the pawn is at or under their extreme mental break threshold, orange indicates the…Wall Lights ModThe Wall Lights mod adds a new light object that can be mounted on walls. Wall lights will allow you to gain space in all rooms instead ofwasting tiles with standing lamps.These lightsare meant to be placed on atile in…Giddy-Up 2 ModThis is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. Giddy-Up 2 Mod features Giddy-Up includes three modules: Ride and Roll:…Prepare Carefully ModThe Prepare Carefully Mod allows you to customize your RimWorld colonists, choose your gear and prepare for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting…Expanded Prosthetics and Organ Engineering Mod (EPOE)The Expanded Prosthetics and Organ Engineering Mod (EPOE) gives you the ability to craft your own prostheses and artificial organs. If your colonists tend to lose their organs very often, this mod is for you! Starting with basic prostheses like…Snap Out! ModTheSnap Out! Mod adds the ability to calm down pawns on a mental break. Now as per usual little BB here would have a mental break because of eating without a table and go sad wandering around the base for…Pick Up And Haul ModWith thePick Up And Haul Mod, colonists will gather everything they can carry in their inventory, and haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun…Death Rattle ModTheDeath Rattle Mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and…Advanced PowerGeneration ModA light in every corner, an extra workbench there, maybe another cooking stove… Wondering where all your power went? The Advanced PowerGeneration mod is a simple way to extend the capabilities of power supply on the late game. It adds…Colony Manager ModThe Colony Manager mod simplifies the most tedious parts of managing a fast growing colony. Set up production chains from raw resources to finished products, and your managers will make sure you’re never out of vital resources again. Colony Manager…Orion’s Hospitality ModHave you been wondering what is the point of visiting factions? Wonder no longer, the Hospitality mod is the answer. With this mod, you will be able to: Convince visitors to join your faction! Increase faction relationships! Treat visitors well…Tech Advancing ModTheTech Advancing Mod allows you to progress on your tech-level. This way, if you start with a tribal colony, your tech level will evolve as you advance on the research tree. For your tech level to evolve, certain conditions have…Hardworking animals ModAs you may have noticed, animals trained to haul things are quite lazy and only haul from time to time. TheHardworking animals Mod makes your animals haul a lot more often. In addition, the hauling skill now requires 9 levels…Simple Sidearms ModWith the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. The Simple Sidearms mod will allow your colonists to carry multiple weapons. Simple Sidearms Mod features Colonists…RimFridge ModThe RimFridge mod adds refrigerated racks to store food and other perishables. Ideal to place in dining rooms, next to the kitchen, or in a prison to avoid the annoying trips to feed prisoners. RimFridge Mod features There are different…Faction Control ModThe Faction Control Mod provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit “Mod Settings” from the game’s “Options”…Geological Landforms ModThe Geological Landforms Mod adds 27 landforms to the game, which generate biome-independently.The goal of this mod is to make map generation more interesting and varied, compared to the vanilla experience of simply potentially having either a cliff or a…

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The 20 Best RimWorld Mods ⋆ RimWorld Base (2024)

FAQs

What is the best mod for RimWorld? ›

Here are the best Rimworld mods:
  • Rimworld Multiplayer.
  • Hospitality.
  • EdB Prepare Carefully.
  • Colony Manager.
  • Realistic Rooms.
  • Wave Survival Mode.
  • Interaction Bubbles.
  • Common Sense.
Apr 10, 2024

Where is the best place to get RimWorld mods? ›

If you own RimWorld on Steam, then the easiest way of finding and downloading mods is by using Steam Workshop. Steam Workshop automates the process of downloading and installing mods, as well as keeping them up to date with new releases.

Does age matter in RimWorld? ›

Chronological age represents how long a pawn has existed since their birth; their "true" age, so to say. Since chronological age has no direct gameplay effects, all listed ages are in biological years unless stated otherwise. By default, children biologically age at 400% speed.

Are mods necessary in RimWorld? ›

There's no must-haves. Just play the game, and if you think of anything you'd want changed or added, go look for a mod that does it. Some games have qol mods that you should probably get right off the bat. And some people might say RimWorld has them mods too.

What is the strongest thing in RimWorld? ›

Plasteel is extremely strong due to its unique molecular structure. Plasteel is the strongest material in the game.

What is the most profitable thing in RimWorld? ›

Rice and Corn are equally affected by soil, but corn cannot be grown in hydroponics. Corn is the best crop for both human food/work and cash/work. It is actually more profitable per unit work than any crop in the game, including every drug.

What is the better RimWorld DLC? ›

Which the the best DLC and why? If you're experienced, I'd argue for Ideology. You're probably already running your colony in a certain way, Ideology lets you codify that and be rewarded/punished for it. Biotech is fantastic and drastically changes the game, but maybe that's not what you want.

What is the best map type RimWorld? ›

If you are looking for the best map to give you the edge on Rimworld try to find one that is temperate forest, has a year-round growing season, is mountainous or contains large hills, and has a large river bisecting it vertically or horizontally.

What is the ideal starting location RimWorld? ›

Try between latitude 20 and 30 or so - too far south, near the equator, will be brutally hot very soon (summer), and too far north will have unforgiving winters. You will also want to pay attention to the terrain type. Terrain goes from Flat, Small Hills, Large Hills, and Mountain.

Does RimWorld ever end? ›

After escaping the planet with at least one colonist, the credits roll. With the Royalty downloadable content, the game can also end by hosting the High Stellarch, leader of one of the factions that inhabit the Rim, and leaving the colony with them.

Does RimWorld go on forever? ›

While RimWorld can be played for as long as you want, the game can come to an end in a few different ways. Counting all available DLC, there are 4 distinct ways to see the credits screen: Finding or building a ship to take you to the stars. Joining the court of the High Stellarch of the Empire.

Does body size matter RimWorld? ›

Affected stats[edit]

Body size applies a multiplier to the shooter's accuracy equal to their body size from 0.5 to 2.0. The effect is proportional to the body size within that range, any target smaller or larger has the 0.5 or 2.0 effect applied respectively.

How important are floors RimWorld? ›

Constructed floors can bring benefits such as increased movement speed, beauty, and cleanliness, as well as preventing wild plants from growing and fire from spreading.

What are the most important things in RimWorld? ›

You'll need 3 things to survive on a rimworld: Food, Shelter, and Security. Cassandra Classic gives you a short grace period before enemies start appearing, so we only need to worry about the first two.

Can you use outdated mods in RimWorld? ›

Anything that modifies existing content, relies on other mods, or reworks core game mechanics is likely unsafe to use if it is outdated. These are very likely to cause critical errors and can cause a lot of problems.

What is the recommended system for RimWorld? ›

  • Processor: Core 2 Duo.
  • Memory: 4 GB RAM.
  • Graphics: Intel HD Graphics 4000 or other shader model 4.0.
  • Storage: 1 GB available space.

What is the strongest wall type RimWorld? ›

Ideally, all large walls should be made of one of the more durable stone types however strategically placed sections of stone walls will act as a "fire break" to limit the spread of a fire while your colonists fight it. Granite is the most durable wall material.

Is there a God mode in RimWorld? ›

God mode[edit]

Toggles god mode. While active, all player-buildable buildings are available without research, and are constructed instantly and at no cost when placing down the blueprint.

Should I play vanilla RimWorld first? ›

Recommend a playthrough in vanilla before dabbling into DLC. It's best if you get a set of starter colonists that you genuinely like and are interested in for the first playthrough.

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